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CG Supervisor

Melbourne
The CG Supervisor is responsible for delivering any computer generated asset both creatively and technically within the VFX production. Working closely with the VFX Supervisor, Producer and Production Managers the CG Supervisor will collaborate with all CG related departments to define the pipeline and flow for the project. 

You Can

  • Work closely with the VFX Supervisor, Producers, Production Managers, coordinators, artists and other necessary departments in creating high quality visual effects
  • Provide clear direction to all CG departments, including but not limited to: assets dev, rigging, animation, lighting, and FX, setting clear objectives and monitoring the process, progress and results
  • Supervise the artist in achieving all technical aspects of production including but not limited to: assets dev, rigging, animation, lighting and FX
  • Keep up on current technology trends and tools (hardware and software) that best suits the production in the development of a stronger creative technical environment
  • Train team members and review their overall performance and work, ensuring the highest standards are met at all times
  • Work closely with Producers and Production Managers to provide a task breakdown and estimates per project
  • Ensure that all teams are working efficiently and productively and are on target to meet all milestones and deadlines
  • Assess and determine new talent with the help of the production and staffing team along with assisting in the actual interview process
  • You Have

  • A minimum of 3 years in the VFX industry in a CG Supervisory role
  • A degree or diploma in a relevant field
  • A thorough understanding of the visual effects process and the ability to interpret the artistic brief from the VFX Supervisor
  • A proven ability to ensure artists work is of the highest standard on both technical and creative levels
  • Ability to motivate individuals and teams as a whole
  • Excellent organizational, communication and project management skills
  • Ability to work in a team environment
  • An approachable, positive and professional manner
  • A proactive and problem solving attitude

  • Come as you are. Luma is an equal opportunity employer.

    We offer a Hybrid work model.
    Apply

    Compositors (Mid to Senior Level)

    Melbourne
    Luma Melbourne is hiring Mid to Senior level Compositors to join our growing global team. Candidates currently living in Australia will be considered only.

    You Can

  • Composite both digital and live action elements to create groundbreaking visual effects shots for feature films
  • Match colour, lighting and exposure of rendered CG or photographed elements with plate photography
  • Execute 2D and 3D Tracks, extract and integrate mattes, layer elements and grade colour
  • Grain and degrain when necessary along with paint fixes and rotoscoping
  • Understand stereo (3D) and anamorphic compositing in Nuke
  • Collaborate with fellow artists from other disciplines to meet challenging production deadlines
  • You Have

  • At least eight years of experience in node based Compositing on feature films
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience  
  • An understanding of stereo (3D) and anamorphic compositing in Nuke
  • A proficiency in 3D multi-pass rendering techniques
  • A strong aesthetic eye for photo realism and color space concepts 
  • Excellent communication and problem solving skills
  • A team oriented mentality with a 'get it done' attitude
  • An ability to thrive in a high-pressure environment
  • An ability to take direction and implement feedback with a positive attitude 
  • Some Katana and Arnold experience (preferred but not required)

  • Come as you are. Luma is an equal opportunity employer.

    Pluses

  • Lighting knowledge or experience is not a prerequisite, however there is an opportunity to learn Lighting, if desired.
  • Apply

    Compositors (Senior Level - Expression of Interest)

    Vancouver
    Luma Vancouver is looking for Senior level Compositors to join the Vancouver team. PLEASE NOTE: All positions are Work From Home role. Candidates must be located within British Colombia, and have the legal right to work in Canada to be considered only.

    You Can

  • Composite both digital and live action elements to create groundbreaking visual effects shots for feature films
  • Match colour, lighting and exposure of rendered CG or photographed elements with plate photography
  • Execute 2D and 3D Tracks, extract and integrate mattes, layer elements and grade colour
  • Grain and degrain when necessary along with paint fixes and rotoscoping
  • Understand stereo (3D) and anamorphic compositing in Nuke
  • Collaborate with fellow artists from other disciplines to meet challenging production deadlines
  • You Have

  • At least six years of experience in node based Compositing on feature films
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience  
  • An understanding of stereo (3D) and anamorphic compositing in Nuke
  • A proficiency in 3D multi-pass rendering techniques
  • A strong aesthetic eye for photo realism and color space concepts 
  • Excellent communication and problem solving skills
  • A team oriented mentality with a 'get it done' attitude
  • An ability to thrive in a high-pressure environment
  • An ability to take direction and implement feedback with a positive attitude 
  • Some Katana and Arnold experience (preferred but not required)

  • Come as you are. Luma is an equal opportunity employer.

    Pluses

  • Lighting knowledge or experience is not a prerequisite, however there is an opportunity to learn Lighting, if desired.
  • Apply

    FX Artist (Mid to Senior Level )

    Vancouver
    Luma Vancouver is looking for Mid to Senior FX Artists to join the Vancouver team. PLEASE NOTE: All positions are Work From Home role. Candidates must be located within British Colombia, and have the legal right to work in Canada to be considered only.

    You Can

  • Work autonomously to create realistic, directable simulations of any real world phenomena based on reference and brief
  • Autonomously develop directable, subjective (“magical”) effects based on concept art or brief
  • Improvise and work efficiently within the confines of available resources, show structure, and schedule as defined by Production Management
  • Take on a leadership role within the department by setting the bar for quality, providing guidance, and being a role model
  • Create well-organized tools, scripts, and set-ups to facilitate efficient or automated workflows that can be used by other members of the crew 
  • Multitask and work productively in a high-pressure environment
  • Troubleshoot and solve problems proactively and resourcefully
  • Take direction well and implement feedback with a positive attitude
  • Interpret and transform abstract ideas into compelling effects
  • Use VEX and/or Python with high level proficiency to script custom tools and workflows
  • Collaborate effectively with fellow artists from other disciplines to meet challenging production deadlines
  • You Have

  • An ambitious desire for self growth, ownership, and collaboration
  • Expert level proficiency with Houdini
  • Intermediate level proficiency with Nuke
  • Advanced understanding of the mathematical and physical concepts related to Computer Graphics
  • Excellent communication skills
  • A strong aesthetic eye for effects performance as it relates to storytelling
  • Excellent time management and organisational skills
  • A solid work ethic and and a positive mindset
  • A team player mentality with a ‘get it done’ solutions orientated attitude
  • A minimum of five years of experience as an FX artist in a VFX Production environment
  • A Bachelor’s degree in computer science or engineering or the equivalent combination of education and experience
  • A diverse range of experience in live action FX work demonstrable in a professionally presented demo reel

  • Come as you are.  Luma is a committed equal opportunity employer

    Apply

    FX Artist (Senior Level )

    Melbourne
    Luma Pictures Melbourne is looking for Senior level FX Artists. Candidates must be located within Australia for consideration. All positions are Work From Home roles.

    You Can

  • Work autonomously to create realistic, directable simulations of any real world phenomena based on reference and brief
  • Autonomously develop directable, subjective (“magical”) effects based on concept art or brief
  • Improvise and work efficiently within the confines of available resources, show structure, and schedule as defined by Production Management
  • Take on a leadership role within the department by setting the bar for quality, providing guidance, and being a role model
  • Create well-organized tools, scripts, and set-ups to facilitate efficient or automated workflows that can be used by other members of the crew 
  • Multitask and work productively in a high-pressure environment
  • Troubleshoot and solve problems proactively and resourcefully
  • Take direction well and implement feedback with a positive attitude
  • Interpret and transform abstract ideas into compelling effects
  • Use VEX and/or Python with high level proficiency to script custom tools and workflows
  • Collaborate effectively with fellow artists from other disciplines to meet challenging production deadlines
  • You Have

  • An ambitious desire for self growth, ownership, and collaboration
  • Expert level proficiency with Houdini
  • Intermediate level proficiency with Nuke
  • Advanced understanding of the mathematical and physical concepts related to Computer Graphics
  • Excellent communication skills
  • A strong aesthetic eye for effects performance as it relates to storytelling
  • Excellent time management and organisational skills
  • A solid work ethic and and a positive mindset
  • A team player mentality with a ‘get it done’ solutions orientated attitude
  • A minimum of five years of experience as an FX artist in a VFX Production environment
  • A Bachelor’s degree in computer science or engineering or the equivalent combination of education and experience
  • A diverse range of experience in live action FX work demonstrable in a professionally presented demo reel

  • Come as you are.  Luma is a committed equal opportunity employer

    Apply

    Layout Artist (Mid to Senior Level)

    Melbourne
    The Layout Artist is responsible for creating cameras, creating and placing rough environments and props and determining rough timing to pre-visualize shots. Candidates must be based in Australia for consideration only.

    You Can

  • Facilitate the creation of a 3D version of the shot.
  • Work under the guidance and direction of the animation supervisor and layout lead
  • Create  rough models and environments for pre-visualization.
  • Assist the animation department with the technical set up of their assigned sequences, troubleshoot any problems on their shots, and maintain the continuity and flow within and between shots.
  • Work as part of the team on the technical aspects of Layout.
  • You Have

  • 2 - 3 years experience as a layout artist on feature films, episodic or commercials.
  • A full portfolio demonstrating Layout and Matchmove skills and breadth of subject matter.
  • Knowledge of cinematic techniques, language and shot composition.
  • Knowledge of Maya or similar 3D package.
  • A strong ability to work under pressure in addition to implementing changes based on input from multiple sources.
  • A keen eye for detail.
  • An ability to work within strict deadlines.
  • Excellent organization, communication and interpersonal skills.

  • Come as you are.  Luma is a committed equal opportunity employer. 

    Apply

    Lighting Artist (Lead Level)

    Melbourne
    Luma Pictures Melbourne is looking for a Lead Lighting Artist. The Lead Lighting Artist will be responsible for overseeing the lighting process to ensure that all visual elements are illuminated in a realistic or stylized way, depending on the project. Their role includes setting up and adjusting lighting within 3D environments to match the look and feel of the live-action footage or the creative direction of the project. They will be required to work closely with the Compositing, Asset and FX departments. Additionally, the Lead Lighting Artist will manage and guide a team of lighting artists, review their work prior to it going to the CG & VFX Supervisors and helps resolve technical issues. They are expected to have strong knowledge of lighting techniques, color theory, rendering software (especially Maya & Katana), and a good understanding of how light interacts with different materials and textures. They will also ensure that the lighting aligns with the creative vision while also meeting technical requirements and production deadlines.

    You Can

  • Create CG Lighting for the integration of CG elements into live action
  • Create CG Lighting for full CG shots
  • Study real world color and light direction and replicate that look in CG
  • Optimize your render set-ups for efficient render farm usage and to improve the quality of results
  • Create lighting rigs to be used by other artists
  • Demonstrate technical prowess in creating scripts and tools to facilitate an efficient workflow (preferred but not required)
  • Review artist work and provide both technical and aesthetic feedback in a constructive manner
  • Coach other Lighting artists in the latest techniques to continually improve team efficiency and quality of work
  • Collaborate with fellow Supervisors from other disciplines to meet challenging production deadlines 
  • Lead the Lighting department based on project requirements
  • Mentor junior & mid level artists
  • You Have

  • At least 5 years of experience as a Lighter in a VFX Production environment
  • At least one year of experience in a Lead ​or ​Supervisor role
  • An extensive knowledge of Maya and Katana
  • An in depth knowledge of and experience with Arnold for Maya
  • An understanding of compositing techniques in Nuke
  • A Bachelor’s degree in computer science or engineering or the equivalent combination of education and experience
  • An understanding of and experience with Houdini / Mantra is a plus but not required
  • An understanding of multi pass 3D compositing
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • Strong interpersonal and organizational skills with a keen eye for detail
  • Strong leadership skills and ability to work well as part of a larger team of Leads and Supervisors 

  • Come as you are. Luma is an equal opportunity employer.

  • Apply

    Lighting Artist (Mid to Senior Level)

    Melbourne
    Luma Melbourne is hiring Mid to Senior-level Lighting artists to join the team! The Mid to Senior Lighting artist is responsible for the Lighting and Rendering of CG objects and environments for VFX feature films. Please note that candidates should be currently located within Australia for consideration.

    You Can

  • Create CG Lighting for integration of CG elements into Live Action
  • Create CG Lighting for full CG shots
  • Create lighting rigs to be used by other artists
  • Create tools and scripts to facilitate workflow
  • Develop methodologies for reduction of render time and improving quality of results
  • You Have

  • At least 5 years lighting experience on feature films
  • An extensive knowledge of Maya and Katana
  • An understanding of multi pass 3D compositing
  • A team player mentality with a ‘get it done’ attitude
  • Excellent time management skills
  • Strong organizational skills
  • A solid work ethic and a positive attitude

  • Pluses:

  • Knowledge of Renderman/Air/Arnold

  • Come as you are. Luma is an equal opportunity employer.
    Apply

    Linux Systems Administrator (Mid to Senior Level)

    Vancouver
    Luma Vancouver is looking for an experienced mid-senior Linux Systems Administrator. Your experience should include a mix of traditional Systems Administration, DevOps and Cloud based workflows. You should be comfortable working with physical hardware, and also have a clear track record of software automation, via configuration management and continuous integration/deployment. PLEASE NOTE: Whilst the position is remote (WFH) based in B.C, Canada. There will be a need for this role to liaise with our staff in onboarding and offboarding. Drivers licenses and ability to travel around the local BC area is a must. Candidates must currently be located in British Columbia and be either Canadian citizens or permanent residents to be considered only.

    You Can

  • Implement systems that are highly available, scalable, and self-healing 
  • Architect technical projects from designing, testing and implementing solutions to help strengthen and automate technology in a Linux environment 
  • You Have

  •  7+ years experience in IT 
  •  Experience supporting an enterprise linux environment 
  • Excellent verbal and written communication skills 
  • A drive to continually learn and expand your technical knowledge 
  • Pluses

  • Configuration Management (Puppet, Ansible, Chef) 
  • Automation via CI systems (Jenkins, Gitlab) 
  • Linux Administration (RHEL preferred) 
  • Cloud administration (GCP / AWS) 
  • Large scale NAS (Isilon, Netapp, Qumulo) 
  • Networking(Core / 
  • Database backup, replication, and monitoring (MySQL, Mongo, etc) 
  • Infrastructure Monitoring( Zabbix/ Nagios / Grafana / ELK etc) 
  • Scripting (Bash, Python etc) 
  • Version control (Git) 
  • Virtualization & Containerization (Proxmox, VMWare, KVM, Kubernetes, Docker etc) 
  • Directory services (LDAP, AD, etc) 
  • Apply

    Pipeline TD (Mid Level)

    Vancouver
    Luma is seeking a skilled python developer to collaborate with our production department, providing technical support and developing tools to enhance workflows. This role requires working in the Pacific West Coast time zone. NOTE: All positions are Work remotely from Home role. Candidates must be located within British Columbia, and have the legal right to work in Canada to be considered only.

    You Can

  • Mid level Python Experience
  • Solid understanding of VFX workflows
  • Development experience in at least 2 of the following:  Nuke, Katana, Houdini
  • Work closely with stakeholders and provide technical support to production
  • You Have

  • At least a minimum of 3+ years industry experience
  • Previous experience with automation tools a strong plus
  • Previous experience with FTrack would be beneficial but not critical
  • In-depth knowledge of PyQT or PySide
  • Good UI design sense
  • Experience using databases
  • Expert problem-solving and troubleshooting skills
  • Solid communication skills
  • Exceptional time management skills

  • Pluses

  • Experience with the following:
  • Linux
  • C/C++
  • Web development
  • Apply

    Production Coordinator (Senior Level)

    Melbourne
    The role of the VFX coordinator is to support all aspects of the Production ensuring shots and tasks are being tracked and delivered according to established milestones and deliveries. The VFX Coordinator can work departmentally or across sequences and is adept at keeping the Production Manager, Supervisors and Producers informed at all stages of the project.  Please note that candidates should be currently located within Australia for consideration.

    You Can

  • Coordinate various departments (Asset/Anim/Comp/Lite/FX/etc)
  • Review all incoming notes for department relevance and distribute as needed
  • Track/manage notes, receivables, artist tasks and assignments
  • Walk the floor, gather artist needs, follow up on action items
  • Manage render farm priorities
  • Evaluate incoming media and discuss /qualify with supervisors
  • Take notes at internal and client meetings
  • Set up Cinesync sessions
  • Relocate if necessary
  • You Have

  • Minimum of 4 years of experience in a VFX production coordination role.
  • Extensive knowledge of CG pipeline, particularly lighting passes, fur, and FX simulations
  • Experience with FTrack is a MUST.
  • A strong work ethic
  • A meticulous attention to detail
  • Solid time-management skills and ability to multitask
  • Exceptional organisational and communication skills
  • A positive attitude and effective interpersonal skills: authoritative but approachable
  • Ability to be proactive with communication priorities from available information
  • Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

  • Come as you are. Luma is an equal opportunity employer.

    Apply

    VFX Producer

    Melbourne
    The VFX Producer works closely with the VFX Supervisors and production teams in managing all aspects of a project. This involves planning and scheduling of facility resources, managing the visual effects team, liaising with the client, and maintaining strong relationships with the client and crew. Reporting to the Senior VFX Producer in Melbourne, Luma is looking to hire an energetic, organised and experienced Producer to join our growing team. Please note that candidates should be located within Australia for consideration.

    You Can

  • Plan and schedule facility resources with the VFX Supervisor and Digital Production Manager
  • Ensure the progression of work is to the client's satisfaction
  • Communicate with clients, editorial, artists and in-house management
  • Create scheduling targets and supervise the daily assignment to individual artists
  • Work closely with the bidding team to establish scope of work and change orders
  • Maintain adherence to set Production contract standards
  • Act decisively to quickly provide clarity and direction from a mass of project data
  • Set and own client communication standards, adding value to the relationship through collaboration, providing assurance on all aspects of the project as required
  • Take action towards profit generation, and the promotion of Luma as a vendor and employer
  • Lead by example. Manage and mentor the visual effects and Production team, cultivating an environment of professionalism and accountability.
  • You Have

  • A minimum of 3 years VFX Producer experience across live action feature films.
  • A thorough knowledge of MS Office; particularly Excel (an understanding of Project is also beneficial )
  • Proven strategic and project management experience across all areas of visual effects
  • A thorough understanding of all aspects of the VFX workflow
  • Been capable of motivating and leading a large team with enthusiasm and clarity
  • High level problem solving skills
  • The ability to adapt to change
  • Extremely detail oriented, calm and well organised
  • Clear and methodical planning and communication with artists, supervisors and clients
  • Excellent communication and interpersonal skills
  • Ability to operate with a high degree of professionalism and control within a pressurized, time-sensitive working environment
  • Knowledge of Ftrack or Shotgun preferred 

  • Come as you are. Luma is an equal opportunity employer.

    We offer a Hybrid work model.
    Apply
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